Skip to content
Cooldown
Duration
298
1Can be ridden to travel on water. This Pal’s Movement Speed increases by 5% for each other Fire or Water Pal in your party. (Excluding Ghangler Ignis)
1Can be ridden. While in party, reduces shield regeneration delay by 30% and reduces damage taken by your shield by 65%. (Does not stack)
1Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 20%. (Does not stack)
1Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 30%. (Does not stack)
60s35s1Can be ridden as a flying mount. Can rapidly fire a missile launcher while mounted.
1Can be ridden as a flying mount. While flying, Movement Speed is increased. While in party, Dark Pals drop 40% more items when defeated. (Does not stack)
1Can be ridden as a flying mount. While flying, Movement Speed is increased. While in party, player and party Pals take 15% less Fire damage and are immune to Burn. (Does not stack)
30s1s1When activated, attacks targeted enemy with Aqua Gun. When this Pal uses Aqua Gun, it has a x{ActiveSkillMainValueByRank} damage multiplier. While in party, increases the player's Attack by 10%.
30s1s1When activated, attacks targeted enemy with Spirit Fire. When this Pal uses Spirit Fire, it has a x{ActiveSkillMainValueByRank} damage multiplier. While in party, increases the player's Attack by 10%.
1While in party, spheres home in on Pals, and carrying capacity increases by 300. (Does not stack)
1While in party, increases Attack of Water Pals by 15%. (Does not stack) Sometimes drops Aquatic Pal Fluids when assigned to Ranch.
1While in party, increases Attack of Ice Pals by 15%. (Does not stack) Sometimes drops Ice Organ when assigned to Ranch.
1Can be ridden as a flying mount. This Pal's Attack increases by 4% for each other Dragon Pal in your party.
1Can be ridden. While in your base, increases the egg production speed of Pals assigned to Breeding Farm by 20%. (Does not stack)
1While in party, appears near the player. Automatically picks up nearby items.
1While in party, appears near the player. Automatically picks up nearby items.
1Sometimes drops Red Berries from its back when assigned to Ranch. While in party, restores 100 Pal’s Hunger to the Pal with the lowest Hunger every 5 minutes. (Does not stack)
1While in party, increases the player's melee weapon damage by 10%. (Does not stack)
1While in party, reduces the effects of gravity on the player, making them more floaty while jumping and falling. (Does not stack)
1Can be ridden. While fighting together, 15% increased chance of encountering pals with the same Passive Skill as this Pal. (Excludes certain Passive Skills)
1Sometimes drops Caramel Cotton Candy when assigned to Ranch. While at a base, reduces Hunger depletion rate of Base Pals by -15%. (Does not stack)
1Can be ridden as a flying mount. Increases the damage dealt to ores by 1100%, and you can obtain 150% more Ore while mounted.
50s30s1When activated, Wixen Noct changes the player's attack type to Dark and increases Attack by 30%.
1Can be ridden. While mounted, changes the player’s attack type toDark and increases Attack by 5%.
1Can be ridden as a flying mount. While mounted, changes the player's attack type to Dark, increases Attack by 10%, and apply Blind buildup by 2.
1While in party, the amount of items obtained from using the Meat Cleaver increases by 100%. (Does not stack)
1While at a base, increases the Kindling Work Suitability Level for all other Base Pals by +1. (Does not stack)
1Can be ridden. While in party, the Pal fighting alongside you gradually loses Health in exchange for 40% Attack increase. (Does not stack)
1Can be ridden. This Pal's Attack and Movement Speed increases by 2% for each other Neutral Pal in your party. When in party, recovers Health of the player and Party Pals by 0.15% per second. (Does not stack)
150s1s1When activated, soothing blossoms restore the player's Health by {ActiveSkillMainValueByRank}%. While at a base, increases the Planting Work Suitability Level for all other Base Pals by +1. (Does not stack)
5s1s1Can be ridden. While mounted, delivers crushing blows with a hammer forged from Ice.
30s1s1When activated, attacks targeted enemy with Iaigiri. When this Pal uses Iaigiri, it has a x{ActiveSkillMainValueByRank} damage multiplier.
1While in party, Fire Pals drop 40% more items when defeated. (Does not stack)
1While in party, when the player attacks an enemy afflicted with Burn, the enemy explodes, dealing damage equal to 40% of the player's attack damage to nearby enemies. (Does not stack.)
60s30s1When activated, Depresso chugs an entire energy drink, increasing its Movement Speed and Work Speed by 100%. Sometimes drops Venom Gland when assigned to Ranch.
1Sometimes drops Cotton Candy when assigned to Ranch. While at a base, reduces Hunger depletion rate of Base Pals by -10%. (Does not stack)
1While in party, generates a barrier around the player after 5 melee hits are landed within 5 seconds. (Does not stack)
1While in party, Cattiva helps carry supplies, increasing the player's max carrying capacity by 100. (Does not stack)
1Can be ridden as a flying mount. While mounted, enhances Neutral and Dark attacks by 15%.
1While in party, increases Defense of Water Pals by 15%. (Does not stack)
1While in party, the player's attacks increase Electrify buildup by 2. (Does not stack)
1Can be ridden to travel on water. While in party, makes it easier to fish up talented Pals. (Does not stack)
1While at a base, increases the Medicine Production Work Suitability Level for all other Base Pals by +1. (Does not stack)
120s10s1When activated, Tanzee will mercilessly fire an assault rifle at nearby enemies for a limited time.
1Can be ridden. While in party, fishing minigames start with the capture gauge increased by 5%. Additionally, while the bars overlap, capture progress increases by 5%. (Does not stack)
1While in party, when the player attacks an enemy afflicted with Electrify, the enemy discharges electricity, dealing damage equal to 40% of the player's attack damage to nearby enemies. (Does not stack.)
120s10s1When activated, Tanzee Ignis will mercilessly fire a Fire assault rifle at nearby enemies for a limited time.
60s20s1When activated, equips Jolthog Cryst to the player to be thrown at an enemy, causing an Ice explosion upon impact.
1Can be ridden. This Pal's Defense and Movement Speed increase by 5% for each Melpaca in party.
1Can be ridden as a flying mount. While mounted, changes the player's attack type to Ice and increases Attack by 5%. This Pal’s Movement Speed increases by 5% for each other Ice Pal in your party. (Excluding Beakon Cryst)
1Can be ridden. While in party, the player gains Heat Resistance +2. (Does not stack)
120s1s1Can be ridden. While mounted, Dualith Noct fires a powerful Dark laser from its right hand.
1Can be ridden. While in party, fishing minigame begins with the capture gauge 7% higher than usual, and capture progress increases by 7% while the bars overlap. (Does not stack)
1While at a base, increases the Generating Electricity Work Suitability Level for all other Base Pals by +1. (Does not stack)
1While at a base, increases the Cooling Work Suitability Level for all other Base Pals by +1. (Does not stack)
30s1s1When activated, attacks targeted enemy with Jumping Claw. When this Pal uses Jumping Claw, it has a x{ActiveSkillMainValueByRank} damage multiplier. While in party, increases the player's melee weapon attack speed by 15%. (Does not stack)
1Can be ridden. Can double jump while mounted. When Twin Spears skill is activated, a Paladius in your party will appear and attack alongside you.
1While in party, increases Attack of Dark Pals by 15%. (Does not stack)
1Can be ridden as a flying mount. While in party, increases player's and Pals' damage to enemies afflicted with Blind by 50%. (Does not stack)
30s1s1When activated, attacks the targeted enemy with Nightmare Claw. When this Pal uses Nightmare Claw, it has a x{ActiveSkillMainValueByRank} damage multiplier.
1Can be ridden. While in party, Neutral Pals drop 40% more items when defeated. (Does not stack)
1While in party, increases the capture rate when awarded a back bonus. (Does not stack)
1While in party, increases Attack of Dark Pals by 15%. (Does not stack)
1While at base, boosts Anubis's work speed by 20%. Increases efficiency by 30% if Sekhmet is also working at a Workbench, Workshop, or other related facilities. (Does not stack)
1Sometimes digs up items from the ground when assigned to Ranch.
60s1s1When activated, uses its sharp sense of smell to detect nearby Chromite. While fighting together, Chromite acquisition increases by +100%.
1Can be ridden. Moves slightly faster than most mounts.
1While in party, Dragon Pals drop 40% more items when defeated. (Does not stack)
1Can be ridden. While in party, increases damage dealt by Player and Pals' Dragon attacks when hitting the enemy's elemental weakness by 25%. (Does not stack)
1While in party, appears near the player. Attacks hostile enemies with Dark magic bullets. These bullets will not reduce the target's Health below 1.
120s30s1When activated, enters the Shell Spin state. Follows the player while spinning, increasing ore mining efficiency by 800%.
5s1s1When activated, grants Night Vision to see in dark places. Activate again to turn off. Sometimes digs up Bone when assigned to Ranch.
1Sometimes lays an Egg when assigned to Ranch.
120s10s1When activated, equips to the player and transforms into an egg launcher.
1Can be ridden as a flying mount. While at a base, shortens the time it takes to incubate eggs by 20%. (Does not stack)
1While in party, Finsider Ignis helps carry supplies, reducing the weight of weapons in your inventory by 60%. Also increases damage dealt by Player and Pals' Fire attacks when hitting the enemy's elemental weakness by 25%. (Does not stack)
1While in party, Dark Pals drop 40% more items when defeated. (Does not stack)
1While in party, when the player performs a dodge roll or dodge step, Carnibora creates a whirlwind that deals damage to enemies it touches (Grass / Power: 40). (Does not stack)
1While in party, when attacking enemy weak point, increases the power of the next weak point attack by 30%. (Does not stack)
1While in party, grants the player the ability to Freeze enemies afflicted with Soak in one strike.
1While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by 1% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)
120s1s1When activated, Fuack Ignis fire surfs towards an enemy and slams into them.
10s10s1When activated, Skutlass becomes the player's katana (Attack: {ActiveSkillMainValueByRank}). If it does not revert to its normal form quickly, Skutlass will become incapacitated. It will also become incapacitated if Iaigiri is used.
1Can be ridden as a flying mount. While mounted, changes the player’s attack type to Fire and increases Attack by 5%.
30s1s1When activated, attacks the targeted enemy with Hellfire Claw. When this Pal uses Hellfire Claw, it has a x{ActiveSkillMainValueByRank} damage multiplier.
1While at a base, Lullu fills farms with good spirits, increasing the growth rate of the crops by 50%.
1While in party, extends the invincibility period during dodge rolls and dodge steps by 15%. (Does not stack)
1While in party, increases Attack and Defense of Sweepa.
1While in party, increases the capture rate of Pals afflicted with Freeze. (Does not stack)
10s30s1When activated, equips to the player and becomes a shield. Sometimes drops Wool when assigned to Ranch.
1While in party, increases Attack of Neutral Pals by 15%. (Does not stack) Sometimes drops Wool when assigned to Ranch.
1While in party, modifies the performance of the equipped glider. Enables slow ascension while gliding.
120s1s1Can be ridden. While mounted, Dualith fires a powerful Grass laser from its right hand.
1Can be ridden. While in party, increase Defense of Dragon Pals by 15%. (Does not stack)
1While in party, modifies the performance of the equipped glider. Enables gentle floating while gliding for an extended time.
1While in party, modifies the performance of the equipped glider. Enables gentle floating while gliding for an extended time.
1While in party, increases the player's Defense by 50% while sprinting. (Does not stack)
1Can be ridden. While mounted, changes the player’s attack type to Ice and increases Attack by 5%.
30s1s1When activated, attacks targeted enemy with Snow Claw. When this Pal uses Snow Claw, it has a x{ActiveSkillMainValueByRank} damage multiplier. While in party, increases the player's melee weapon attack speed by 15%. (Does not stack)
60s30s1When activated, unleashes a primal fury that increases Gorirat's Attack by 75% for a limited time.
1 / 3